3D Game Studio Pro A7 v7.07.6

The A7 engine contains a physics engine which can maintain multiple physic objects (eg. four wheels on a car turning, moving the car, instead of the car moving with the wheels). The engine can handle multiplayer automatically (however still requires scripting for some multiplayer features). It uses an ABT (Adaptive Binary Tree) renderer for indoor and outdoor levels, and an additional BSP renderer for indoor levels. The BSP renderer is only available in the rather expensive Pro edition. The free edition and Extra edition don't support shaders.
The engine supports high resolutions, terrain rendering, pre-rendered shadow maps and dynamic stencil shadows (single dynamic shadows for models, but not dynamic stencil shadows from multiple light sources per model like viewable in Doom 3). The 2D system (GUI system) of the A7 Engine is not very powerful (see scripting section), but replaceable using the 3d system if needed. Using Lite-c, most things can be customized. Shader model 3.0 support and post-processing using stages may assist shader programmers in chaining together effects to produce any number of custom-made shader effects.

http://rapidshare.com/files/186096315/a7.rar

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